Welcome!


Hello and welcome to my blog.


Here is a collection of my work from 2D concepts to 3D models.
I would appreciate any
critique and feedback you have to offer.

Thanks for visiting.


Monday, May 23, 2011

Valora, Knight Update

My current model I'm working on. The character and concept art by Taylor Fischer.


And my finalized Knight, posed with his spear. Rendered in Maya since Marmoset is deciding not to work currently.

Friday, May 13, 2011

Styracosaurus Skull - WIP

A styracosaurus skull I sculpted between projects. I think I'll finish it up when I have some more free time.

Thursday, April 28, 2011

RedTaurs - WIP2

After a looking at a few ZSphere and ZSketch tutorials, I reworked the base for the better. I'm currently learning my way with using ZSketch, so far it's a pretty great tool.
I've been using a combination of feline and canine anatomy references for the bottom half.

Tuesday, April 26, 2011

RedTaurs - WIP1

Here is the Zsphere sculpt so far for the taur. I'll be sculpting this project in ZBrush first.

Monday, April 25, 2011

RedTaurs - Concept

An alien creature created by Kaitlyn Phillips, I will be modeling for my next project.

Friday, April 22, 2011

Female Warrior - Concept, WIP

My second project I've been working on this week, a female barbarian inspired warrior.I'm testing out a few alpha map and planes for different hair effects. It still needs some work but it's fun experimenting with it.

Saturday, April 16, 2011

Knight - Model

Update of my knight character with a Normal Map and Diffuse Map.

Marmosets lighting makes him look very blue.

Thursday, April 7, 2011

Knight - Concept

A new project I'm starting for my independent study class. This character is a knight of my own design and I will be modeling him over the next week and a half.

Wednesday, March 2, 2011

Update One

Went back and updated some of my textures and organized a few of my models in a template.


Thursday, February 17, 2011

Statue Creature - Update


Finished model of the Statue Cat, rendered in Marmoset.
I had an issue with Marmoset not separating the Character model and Base mesh and that kept me from giving each mesh its own texture. I managed with the top screenshot by Photoshoping two screenshots together. I haven't found a solution to this problem yet. You can see the materials problem I'm having in the bottom screenshot.

Thursday, February 10, 2011

Statue Creature - Update

Statue cat's lo-poly base mesh.

Cliffe - Update

I've finished modeling and texturing my alien. It turned out much better than I originally thought it'd look so far. Next up for her is rigging then on to animating.

Saturday, February 5, 2011

Thursday, February 3, 2011

Jackalope

This is a huge monstrous Jackalope to be used as an enemy for my teams game for our Prototyping class. He's currently being unwrapped and then rigged.


Animation Model - Cliffe

For my 3D Animation class we have to model, texture, rig and animate our own character. I chose my alien creature, Cliffe.


She only needs her ears and neck fur finished then she'll be unwrapped and textured.