Welcome!
Hello and welcome to my blog.
Here is a collection of my work from 2D concepts to 3D models.
I would appreciate any critique and feedback you have to offer.
Thanks for visiting.
Saturday, December 25, 2010
Bust Model Finished
Final project from my 3d Modeling class last quarter.
These renders are screen-shots from ZBrush.
He's also bald since I wasn't able to create his hair before it was due. Because of that, his head shape ended up being sort of weird without a proper bald head reference.
Thursday, December 9, 2010
Bust Model
Base mesh.
And here's the guy I'm using as reference.
He's currently in Zbrush being detailed and textured.
And here's the guy I'm using as reference.
He's currently in Zbrush being detailed and textured.
Friday, December 3, 2010
Ants
Here are some character concepts from a group project in Prototyping.
My classmates models of the characters.
Julee, Drone and Queen - http://juleefuller.blogspot.com/2010/11/ants.html
Brandi, Worker and Guard - http://brandilynpacker.blogspot.com/2010/12/final-posts.html
I've also modeled these seeds for our game as well.
My classmates models of the characters.
Julee, Drone and Queen - http://juleefuller.blogspot.com/2010/11/ants.html
Brandi, Worker and Guard - http://brandilynpacker.blogspot.com/2010/12/final-posts.html
I've also modeled these seeds for our game as well.
Thursday, December 2, 2010
Mass Effect's M8 Avenger Rifle
Class assignment. We were to model, detail and texture any gun of our choosing, I chose the M8 Avenger rifle from the video game Mass Effect.
All renders are screen-shots in Maya 2010.
All renders are screen-shots in Maya 2010.
Sword and Shield
Class project. We were not required to texture these models, just create a Normal Map in Zbrush. I would like to go back and texture them in my free time though. I chose to model a Mayan/Aztec inspired sword and shield of my own design.
Concept Art
Models
All renders are screen-shots in Maya 2010.
Concept Art
Models
All renders are screen-shots in Maya 2010.
Wolf - WIP
A small project I'm currently working on outside of class work. I thought it'd be good to practice on a quadruped.
Futuristic Barrel
Done for my Texturing class back in May.
The green was supposed to be a clear glass showing the glowing toxic contents of the barrel. I was unable to get the texture to actually glow though.
All renders are screen-shots in Maya 2010.
The green was supposed to be a clear glass showing the glowing toxic contents of the barrel. I was unable to get the texture to actually glow though.
All renders are screen-shots in Maya 2010.
First Post
I just recently got all my previous projects together and ready to post here finally.
I'll be posting them in the next hour.
I'll be posting them in the next hour.
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